TADHG BRIODY
Game Dev
Pulse College Final Project

For my final end-of-year project I made a simple adventure game with Unity.
The objective is to do some small tasks aboard a train and deal with
a stowaway.

Currently, I've been working on and off for a new project working off of the
foundation of my game project at Pulse College. Experimenting with
different techniques and styles to develop the aesthetic of the project.
In the above video, I worked on improving my abilities with Blender to create
the truck while keeping the pixel art look for the characters. I rigged and
animated them using tools inside Unity. I felt it adds some uniqueness to the
pixel aesthetic while also making the animation process faster.

I did originally experiment with more detailed environments with fully drawn
frame-by-frame animation in the video below. While I felt the idea had
potential I thought for a solo project it would be better to keep it simple at
first and didn't go very far in this direction.
